Saving Throws

A Character can save themselves from certain types of danger. These types are:

Each character has their own table of saving throws that depend on their Vocation level. When they are hit with one of the attack types, the Character’s player rolls 1d20 and looks up the target number on their Saving Throws table. If the d20 result is equal to or higher than the target number, then they managed to save themselves totally or partially depending on the attack type:

Except from the damage amount, Wands and Staves still have their other effects on the character when saved against.