Their Primary Attribute is Strength.
Add 1 point to their Experience Modification number for every 2 points of Intelligence above 9.
Add 1 point to their Experience Modification number for every 3 points of Wisdom above 9.
xp_mod = str + max (0, floor((int - 8) / 2) + floor((wis - 8) / 3));
Fighters can use all magic weapons. and magic armour? Implied elsewhere?
The following are the only other magic items they can use:
Revise this list by checking what magic items have been scrapped
They cannot use spells except for Protection Spell Scrolls.
A Baron is a Lord who builds a Fortification in the Wilderness.
Barons can invest in their territory as detailed in the Baronies rules.
Level | Title | Experience Required | Hit Points |
---|---|---|---|
1 | Veteran | 0 | 1d6 + 1 |
2 | Warrior | 2,000 | 2d6 |
3 | Swordsman | 4,000 | 3d6 |
4 | Hero* | 8,000 | 4d6 |
5 | Swashbuckler | 16,000 | 5d6 + 1 |
6 | Myrmidon** | 32,000 | 6d6 |
7 | Champion | 64,000 | 7d6 + 1 |
8 | Super Hero | 120,000 | 8d6 + 2 |
9 | Lord | 240,000 | 9d6 + 3 |
*Highest level for Elf and Halfling
**Highest level for Dwarf
Fighter’s Level | Target Defence | Target 2 Def | Target ence 3 | Target Defenc | Target e 4 D | Target efence 5 | Target Defe | Target nce 6 Defence 7 Defence 8 Defence 9 |
---|---|---|---|---|---|---|---|---|
1 to 3 | 17+ | 16+ | 15+ | 14+ | 13+ | 12+ | 11+ | 10+ |
4 to 6 | 15+ | 14+ | 13+ | 12+ | 11+ | 10+ | 9+ | 8+ |
7 to 9 | 12+ | 11+ | 10+ | 9+ | 8+ | 7+ | 6+ | 5+ |
Level | Death Ray or Poison | Wands | Being Turned to Stone | Dragon Breath | Staves & Spells |
---|---|---|---|---|---|
1 to 3 | 12 | 13 | 14 | 15 | 16 |
4 to 6 | 10 | 11 | 12 | 13 | 14 |
7 to 9 | 8 | 9 | 10 | 10 | 12 |